J.A.T. template series was designed 2006 by 4bp.de: www.4bp.de, www.oltrogge.ws

Skills

Solid grasp of all aspects of game development with extensive personal experience in programming and evaluation.

Strong experience in writting multiplayer applications and small scale MMO technologies and games.

Solid background with various game engines, including Torque Game Engine Advanced, Torque 3D Pro and Unity

Experience 

2000 - 2004: 2D & 3D RAD Game Development using Dark Basic and Dark Basic Professional including first experience with FX shader development

2004 - present: Game, Framework and Software development using the Blitz Languages (Blitz3D, BlitzPlus, BlitzMax)

2008 - present: C# Game and Visualization Development with Unity Pro. Since 2008 also iPhone Development through Unity iPhone. Several released iPhone and web titles (games and non-games) developed as contract work for 3rd party companies.

2006 - present: C++ 2D and 3D development through the Torque Technologies (TGE, TGEA, T3D Pro, TGB, T2D for iPhone).

2009: Founding GayaSoft, a company specialized at providing programming services for independent and startup game and media development companies.

Projects

2007 - 2008: Taking part in the development of Forbidden Magic, a persistent multiplayer fantasy shooter. Original started with TGEA 1.0, later ported to TGE for stability and compatibility reasons.

2007 - 2009: Community Manager for Realm Crafter Standard community 

2007 - 2009: Lead Developer of the RC Standard Technology 

2009: Software Design and complete coding work for the iPhone with Unity iPhone of 2D and 3D interactive tutoring / enzyclopedia applications for Jose Barrientos

2009: Software Design and Core Development of a yet unreleased Unity Webplayer title targeted at the major social network platforms

2009 - 2010:  Software Design and complete coding work on a yet unreleased Unity iPhone title from Ahloyan Limited

2010: Work on Reign of Steel , specifically webservice functionality and multiplayer implementation 

2009 - present: Development, Release and Support of PatchLaunch , GayaSofts first own commercial product 

Education

2001 - 2008: Studies in Computer Science, Eletrotechnics and Computational Science & Engineering   at ETH Zurich


 
J.A.T. template series was designed 2006 by 4bp.de: www.4bp.de, www.oltrogge.ws